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subdirectory there and renamed it into ‘i386’.
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Use single BSP models cache for refresh and collision subsystems.
Refresh libraries may not longer be dynamically loaded.
Made gi.TagMalloc use separate tag namespace to avoid
conflicts with engine reserverd tags.
Fixed listing order of MVD channels in chooser menu.
A lot of misc changes... MSVC build is definitely broken now.
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Cvar_Get now resets user defined cvar values for read-only cvars.
Sever and game DLL features are now advertised via cvars instead of exports.
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