blob: cbaf75358fc511d8ef40cc5332678174ad931dc1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
|
# -----------------------------
# q2pro makefile by [SkulleR]
# -----------------------------
include ../config.mk
TARGET=$(OUTDIR)/q2pro$(EXESUFFIX)
LDFLAGS+=-lm
SRCFILES=cmd.c cmodel.c common.c prompt.c crc.c cvar.c \
files.c mdfour.c net_common.c net_chan.c pmove.c sv_ccmds.c \
sv_ents.c sv_game.c sv_init.c sv_main.c sv_send.c \
sv_user.c sv_world.c sv_mvd.c sv_http.c \
mvd_client.c mvd_parse.c mvd_game.c \
q_msg.c q_shared.c q_uis.c q_field.c q_lex.c \
m_flash.c cl_demo.c cl_draw.c cl_ents.c cl_fx.c cl_input.c \
cl_locs.c cl_main.c cl_newfx.c cl_parse.c cl_pred.c cl_ref.c \
cl_scrn.c cl_tent.c cl_ui.c cl_view.c cl_console.c cl_keys.c \
snd_main.c snd_mem.c snd_mix.c
ifdef REF_HARD_LINKED
SRCFILES+=r_images.c \
r_bsp.c \
gl_draw.c \
gl_images.c \
gl_models.c \
gl_world.c \
gl_mesh.c \
gl_main.c \
gl_state.c \
gl_surf.c \
gl_tess.c \
gl_sky.c \
qgl_api.c
ifdef USE_JPEG
LDFLAGS+=$(JPEG_LDFLAGS)
CFLAGS+=$(JPEG_CFLAGS)
endif
ifdef USE_PNG
LDFLAGS+=$(PNG_LDFLAGS)
CFLAGS+=$(PNG_CFLAGS)
endif
endif #REF_HARD_LINKED
ifdef UI_HARD_LINKED
SRCFILES+=ui_addressbook.c \
ui_atoms.c \
ui_confirm.c \
ui_controls.c \
ui_credits.c \
ui_demos.c \
ui_dmoptions.c \
ui_download.c \
ui_game.c \
ui_ingame.c \
ui_interface.c \
ui_keys.c \
ui_loadgame.c \
ui_loading.c \
ui_main.c \
ui_menu.c \
ui_mods.c \
ui_multiplayer.c \
ui_network.c \
ui_options.c \
ui_playerconfig.c \
ui_playermodels.c \
ui_savegame.c \
ui_startserver.c \
ui_video.c
endif # UI_HARD_LINKED
ifdef USE_ZLIB
SRCFILES+=ioapi.c unzip.c
LDFLAGS+=$(ZLIB_LDFLAGS)
CFLAGS+=$(ZLIB_CFLAGS)
endif
ifdef USE_ASM
ASMFILES+=snd_mixa.s math.s
endif
ifdef MINGW
SRCFILES+=sys_win.c vid_win.c win_glimp.c win_wgl.c
ifndef REF_HARD_LINKED
SRCFILES+=win_swimp.c
endif
ifdef USE_WAVE
SRCFILES+=snd_wave.c
endif
ifdef USE_DSOUND
SRCFILES+=snd_dx.c
endif
ifdef USE_DINPUT
SRCFILES+=in_dx.c
endif
LDFLAGS+=-mwindows -lws2_32 -lwinmm
RESFILES=q2pro.rc
else # MINGW
SRCFILES+=sys_unix.c
ifdef USE_OSS
SRCFILES+=snd_oss.c
endif
ifdef USE_EVDEV
SRCFILES+=in_evdev.c
endif
ASMFILES+=snd_mixa.s
LDFLAGS+=-ldl
ifdef USE_SDL
SRCFILES+=vid_sdl.c snd_sdl.c
CFLAGS+=$(SDL_CFLAGS)
LDFLAGS+=-lX11 $(SDL_LDFLAGS)
endif
endif # !MINGW
include $(SRCDIR)/build/target.mk
|