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/*
Copyright (C) 2003-2006 Andrey Nazarov
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#define MAX_LOCAL_SERVERS 16
#define MAX_DEMOINFO_CLIENTS 20
#define MAX_STATUS_PLAYERS 64
typedef struct {
char name[MAX_CLIENT_NAME];
int ping;
int score;
} playerStatus_t;
typedef struct {
char address[MAX_QPATH];
char infostring[MAX_STRING_CHARS]; // BIG infostring
playerStatus_t players[MAX_STATUS_PLAYERS];
int numPlayers;
int ping;
} serverStatus_t;
typedef struct {
char map[MAX_QPATH];
char pov[MAX_CLIENT_NAME];
} demoInfo_t;
typedef enum {
ACT_MINIMIZED,
ACT_RESTORED,
ACT_ACTIVATED
} active_t;
void CL_ProcessEvents( void );
void CL_Init (void);
void CL_Disconnect( comErrorType_t type, const char *text );
void CL_Shutdown (void);
void CL_Frame (unsigned msec);
void CL_LocalConnect( void );
void CL_RestartFilesystem( void );
void CL_Activate( active_t active );
void CL_UpdateUserinfo( cvar_t *var, cvarSetSource_t source );
qboolean CL_SendStatusRequest( char *buffer, size_t size );
demoInfo_t *CL_GetDemoInfo( const char *path, demoInfo_t *info );
qboolean CL_ForwardToServer( void );
// adds the current command line as a clc_stringcmd to the client message.
// things like godmode, noclip, etc, are commands directed to the server,
// so when they are typed in at the console, they will need to be forwarded.
void Con_Init( void );
void Con_Print( const char *text );
void Con_Printf( const char *fmt, ... );
void Con_Close( void );
// this is in the client code, but can be used for debugging from server
void SCR_DebugGraph (float value, int color);
void SCR_BeginLoadingPlaque (void);
void SCR_EndLoadingPlaque( void );
void SCR_ModeChanged( void );
void SCR_UpdateScreen( void );
void IN_Frame( void );
void IN_Activate( void );
void IN_MouseEvent( int x, int y );
void IN_WarpMouse( int x, int y );
void Key_Init( void );
void Key_Event( unsigned key, qboolean down, unsigned time );
void Key_CharEvent( int key );
void Key_WriteBindings( fileHandle_t f );
char *VID_GetClipboardData( void );
void VID_SetClipboardData( const char *data );
void VID_FatalShutdown( void );
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