1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
|
/*
Copyright (C) 2003-2006 Andrey Nazarov
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#define MAX_LOCAL_SERVERS 16
#define MAX_DEMOINFO_CLIENTS 20
#define MAX_STATUS_PLAYERS 64
typedef enum {
ca_uninitialized,
ca_disconnected, // not talking to a server
ca_challenging, // sending getchallenge packets to the server
ca_connecting, // sending connect packets to the server
ca_connected, // netchan_t established, waiting for svc_serverdata
ca_loading, // loading level data
ca_precached, // loaded level data, waiting for svc_frame
ca_active // game views should be displayed
} connstate_t;
typedef enum {
dl_none,
dl_model,
dl_sound,
dl_skin,
dl_single
} dltype_t; // download type
typedef struct {
char name[MAX_CLIENT_NAME];
int ping;
int score;
} playerStatus_t;
typedef struct {
char address[MAX_QPATH];
char infostring[MAX_STRING_CHARS]; // BIG infostring
playerStatus_t players[MAX_STATUS_PLAYERS];
int numPlayers;
int ping;
} serverStatus_t;
typedef struct {
char map[MAX_QPATH];
char pov[MAX_CLIENT_NAME];
} demoInfo_t;
typedef struct {
connstate_t connState;
int connectCount;
qboolean demoplayback;
const char *servername;
const char *mapname;
const char *fullname;
const char *loadingString;
} clientStatus_t;
typedef struct {
void (*StartLocalSound)( const char *name );
void (*StopAllSounds)( void );
demoInfo_t *(*GetDemoInfo)( const char *path, demoInfo_t *info );
qboolean (*SendStatusRequest)( char *buffer, int bufferSize );
void (*GetClientStatus)( clientStatus_t *status );
void (*UpdateScreen)( void );
} clientAPI_t;
extern clientAPI_t client;
|