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/*
Copyright (C) 2003-2006 Andrey Nazarov

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

#define MAX_LOCAL_SERVERS 16
#define MAX_DEMOINFO_CLIENTS	20
#define MAX_STATUS_PLAYERS	64

typedef enum connstate_e {
	ca_uninitialized,
	ca_disconnected, 	// not talking to a server
	ca_challenging,		// sending getchallenge packets to the server
	ca_connecting,		// sending connect packets to the server
	ca_connected,		// netchan_t established, waiting for svc_serverdata
	ca_loading,			// loading level data
    ca_precached,       // loaded level data
	ca_active,			// game views should be displayed
	ca_cinematic		// playing cinematic or static pic, not a level
} connstate_t;

typedef enum {
	dl_none,
	dl_model,
	dl_sound,
	dl_skin,
	dl_single
} dltype_t;		// download type

typedef struct playerStatus_s {
	char name[MAX_CLIENT_NAME];
	int ping;
	int score;
} playerStatus_t;

typedef struct serverStatus_s {
	char	address[MAX_QPATH];
	char	infostring[MAX_STRING_CHARS]; // BIG infostring
	playerStatus_t	players[MAX_STATUS_PLAYERS];
	int	numPlayers;
	int ping;
} serverStatus_t;

typedef struct demoInfo_s {
	qboolean mvd; // FIXME: can also use clientNum == -1
	int clientNum;
	char gamedir[MAX_QPATH];
	char mapname[MAX_QPATH];
	char fullLevelName[MAX_QPATH];
	char clients[MAX_DEMOINFO_CLIENTS][MAX_CLIENT_NAME];
} demoInfo_t;

typedef struct clientStatus_s {
	connstate_t	connState;
	int			connectCount;
	qboolean	demoplayback;
	const char	*servername;
	const char	*mapname;
	const char	*fullname;
	const char	*loadingString;
} clientStatus_t;

typedef struct clientAPI_s {
	void	(*StartLocalSound)( const char *name );
	void	(*StopAllSounds)( void );

	qboolean	(*GetDemoInfo)( const char *path, demoInfo_t *info );
	qboolean	(*SendStatusRequest)( char *buffer, int bufferSize );
	void		(*GetClientStatus)( clientStatus_t *status );
    void        (*UpdateScreen)( void );
} clientAPI_t;

extern clientAPI_t client;