blob: 700502aa2188e62959e4f247a67d5adf301da708 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
|
/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
==============================================================================
.WAL texture file format
==============================================================================
*/
#define MIPLEVELS 4
typedef struct {
char name[32];
uint32_t width, height;
uint32_t offsets[MIPLEVELS]; // four mip maps stored
char animname[32]; // next frame in animation chain
uint32_t flags;
uint32_t contents;
uint32_t value;
} miptex_t;
|