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/*
Copyright (C) 2003-2006 Andrey Nazarov
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
extern game_export_t mvd_ge;
struct client_s;
void MVD_Register( void );
void MVD_Shutdown( void );
void MVD_RemoveClient( struct client_s *client );
int MVD_Frame( void );
void MVD_PrepWorldFrame( void );
void MVD_GameClientDrop( edict_t *ent, const char *reason );
void MVD_GameClientNameChanged( edict_t *ent, const char *name );
void MVD_StreamedStop_f( void );
void MVD_StreamedRecord_f( void );
void MVD_File_g( genctx_t *ctx );
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