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/*
Copyright (C) 2003-2006 Andrey Nazarov
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef SOFTWARE_RENDERER
#ifdef TRUECOLOR_RENDERER
#define VID_BPP 32
#define VID_BYTES 4
#define VID_SHIFT 2
#define VID_IS32BIT 1
#else
#define VID_BPP 8
#define VID_BYTES 1
#define VID_SHIFT 0
#define VID_IS32BIT 0
#endif
#endif
#ifdef USE_BGRA_FORMAT
#define MakeColor( r, g, b, a ) MakeLong( b, g, r, a )
#else
#define MakeColor( r, g, b, a ) MakeLong( r, g, b, a )
#endif
// absolute limit for OpenGL renderer
#define MAX_TEXTURE_SIZE 2048
/*
skins will be outline flood filled and mip mapped
pics and sprites with alpha will be outline flood filled
pic won't be mip mapped
model skin
sprite frame
wall texture
pic
*/
typedef enum {
if_transparent = ( 1 << 0 ),
if_paletted = ( 1 << 1 ),
if_scrap = ( 1 << 2 ),
if_replace_wal = ( 1 << 3 ),
if_replace_pcx = ( 1 << 4 ),
if_auto = ( 1 << 5 )
} imageflags_t;
typedef enum {
it_skin,
it_sprite,
it_wall,
it_pic,
it_sky,
it_charset,
it_tmp
} imagetype_t;
#define EXTENSION_PNG MakeLong( '.', 'p', 'n', 'g' )
#define EXTENSION_TGA MakeLong( '.', 't', 'g', 'a' )
#define EXTENSION_JPG MakeLong( '.', 'j', 'p', 'g' )
#define EXTENSION_PCX MakeLong( '.', 'p', 'c', 'x' )
#define EXTENSION_WAL MakeLong( '.', 'w', 'a', 'l' )
typedef struct image_s {
list_t entry;
char name[MAX_QPATH]; // game path, without extension
int baselength; // length of the path without extension
imagetype_t type;
int width, height; // source image
int upload_width, upload_height; // after power of two and picmip
int registration_sequence; // 0 = free
#ifdef OPENGL_RENDERER
unsigned texnum; // gl texture binding
float sl, sh, tl, th;
#elif SOFTWARE_RENDERER
byte *pixels[4]; // mip levels
#else
#error Neither OPENGL_RENDERER nor SOFTWARE_RENDERER defined
#endif
imageflags_t flags;
} image_t;
#define MAX_RIMAGES 1024
#define RIMAGES_HASH 256
extern image_t r_images[MAX_RIMAGES];
extern list_t r_imageHash[RIMAGES_HASH];
extern int r_numImages;
extern uint32_t d_8to24table[256];
#define R_Malloc( size ) com.TagMalloc( size, TAG_RENDERER )
/* these are implemented in r_images.c */
image_t *R_FindImage( const char *name, imagetype_t type );
image_t *R_AllocImage( const char *name );
image_t *R_CreateImage( const char *name, byte *pic, int width, int height,
imagetype_t type, imageflags_t flags );
void R_FreeUnusedImages( void );
void R_FreeAllImages( void );
void R_InitImageManager( void );
void R_ShutdownImageManager( void );
void R_ResampleTexture( const byte *in, int inwidth, int inheight, byte *out,
int outwidth, int outheight );
void R_GetPalette( byte **dest );
void Image_LoadPCX( const char *filename, byte **pic, byte *palette, int *width, int *height );
void Image_LoadTGA( const char *filename, byte **pic, int *width, int *height );
qboolean Image_WriteTGA( const char *filename, const byte *rgb, int width, int height );
#if USE_JPEG
void Image_LoadJPG( const char *filename, byte **pic, int *width, int *height );
qboolean Image_WriteJPG( const char *filename, const byte *rgb, int width, int height, int quality );
#endif
#if USE_PNG
void Image_LoadPNG( const char *filename, byte **pic, int *width, int *height );
qboolean Image_WritePNG( const char *filename, const byte *rgb, int width, int height, int compression );
#endif
/* these should be implemented by renderer library itself */
void R_FreeImage( image_t *image );
void R_LoadImage( image_t *image, byte *pic, int width, int height, imagetype_t type, imageflags_t flags );
image_t *R_LoadWal( const char *name );
extern int registration_sequence;
extern image_t *r_notexture;
//
// BSP MODELS
//
#ifdef SOFTWARE_RENDERER
// FIXME: differentiate from texinfo SURF_ flags
#define SURF_PLANEBACK 0x02
#define SURF_DRAWSKY 0x04 // sky brush face
#define SURF_FLOW 0x08 //PGM
#define SURF_DRAWTURB 0x10
#define SURF_DRAWBACKGROUND 0x40
#define SURF_DRAWSKYBOX 0x80 // sky box
#define EXTRA_SURFACES 6
#define EXTRA_VERTICES 8
#define EXTRA_EDGES 12
#define EXTRA_SURFEDGES 24
#else // SOFTWARE_RENDERER
#define EXTRA_SURFACES 0
#define EXTRA_VERTICES 0
#define EXTRA_EDGES 0
#define EXTRA_SURFEDGES 0
#endif // !SOFTWARE_RENDERER
typedef struct bspTexinfo_s {
char name[MAX_QPATH];
int contents;
int flags;
vec3_t axis[2];
#ifdef OPENGL_RENDERER
// vec3_t normalizedAxis[2];
#endif
vec2_t offset;
int numFrames;
struct bspTexinfo_s *animNext;
image_t *image;
} bspTexinfo_t;
#ifdef OPENGL_RENDERER
typedef enum {
DSURF_POLY,
DSURF_WARP,
DSURF_NOLM,
DSURF_SKY,
DSURF_NUM_TYPES
} drawSurfType_t;
#endif
typedef struct bspSurface_s {
#ifdef OPENGL_RENDERER
/* ======> */
drawSurfType_t type;
/* <====== */
#endif
int index;
vec3_t origin;
vec3_t mins;
vec3_t maxs;
bspTexinfo_t *texinfo;
byte *lightmap;
int *firstSurfEdge;
int numSurfEdges;
cplane_t *plane;
int side;
int texturemins[2];
int extents[2];
#ifdef OPENGL_RENDERER
int texnum[2];
int texflags;
int firstVert;
int numVerts; // FIXME: duplicates numSurfEdges
int numIndices;
int drawframe;
int dlightframe;
int dlightbits;
vec_t *vertices; // used for sky surfaces only
struct bspSurface_s *next;
#endif
} bspSurface_t;
typedef struct bspNode_s {
/* ======> */
cplane_t *plane; // never NULL
int index;
vec3_t mins;
vec3_t maxs;
int visframe;
struct bspNode_s *parent;
/* <====== */
int numFaces;
bspSurface_t *firstFace;
struct bspNode_s *children[2];
} bspNode_t;
typedef struct bspLeaf_s {
/* ======> */
cplane_t *plane; // always NULL
int index;
vec3_t mins;
vec3_t maxs;
int visframe;
struct bspNode_s *parent;
/* <====== */
int cluster;
int area;
int contents;
int numLeafFaces;
bspSurface_t **firstLeafFace;
} bspLeaf_t;
typedef enum {
MODEL_NULL,
MODEL_BSP,
MODEL_ALIAS,
MODEL_SPRITE
} modelType_t;
typedef struct bspSubmodel_s {
modelType_t type;
vec3_t mins;
vec3_t maxs;
float radius;
vec3_t origin;
int numFaces;
bspSurface_t *firstFace;
bspNode_t *headnode;
} bspSubmodel_t;
typedef struct bspModel_s {
char name[MAX_QPATH];
mempool_t pool;
bspSubmodel_t *submodels;
int numSubmodels;
bspTexinfo_t *texinfos;
int numTexinfos;
bspSurface_t *surfaces;
int numSurfaces;
bspSurface_t **leafFaces;
int numLeafFaces;
cplane_t *planes;
int numPlanes;
bspLeaf_t *leafs;
int numLeafs;
bspNode_t *nodes;
int numNodes;
byte *vis;
int numClusters;
int rowsize;
byte *lightmap;
unsigned lightmapSize;
// char *entityString;
dvertex_t *vertices;
int numVertices;
dedge_t *edges;
int numEdges;
int *surfEdges;
int numSurfEdges;
} bspModel_t;
extern bspModel_t r_world;
void Bsp_FreeWorld( void );
void Bsp_LoadWorld( const char *path );
bspLeaf_t *Bsp_FindLeaf( vec3_t origin );
byte *Bsp_ClusterPVS( int clusterNum );
#ifdef OPENGL_RENDERER
extern bspTexinfo_t *upload_texinfo;
void GL_BeginPostProcessing( void );
void GL_EndPostProcessing( void );
#endif
#if __BYTE_ORDER == __LITTLE_ENDIAN
#define LL(x) ( dst->x = src->x )
#define LF(x) ( dst->x = src->x )
#define LV(x) ( dst->x[0] = src->x[0], \
dst->x[1] = src->x[1], \
dst->x[2] = src->x[2] )
#define LLV(x) ( dst->x[0] = src->x[0], \
dst->x[1] = src->x[1], \
dst->x[2] = src->x[2] )
#define LSV(x) ( dst->x[0] = src->x[0], \
dst->x[1] = src->x[1], \
dst->x[2] = src->x[2] )
#elif __BYTE_ORDER == __BIG_ENDIAN
#define LL(x) ( dst->x = LongSwap( src->x ) )
#define LF(x) ( dst->x = FloatSwap( src->x ) )
#define LV(x) ( dst->x[0] = FloatSwap( src->x[0] ), \
dst->x[1] = FloatSwap( src->x[1] ), \
dst->x[2] = FloatSwap( src->x[2] ) )
#define LLV(x) ( dst->x[0] = LongSwap( src->x[0] ), \
dst->x[1] = LongSwap( src->x[1] ), \
dst->x[2] = LongSwap( src->x[2] ) )
#define LSV(x) ( dst->x[0] = ( signed short )ShortSwap( src->x[0] ), \
dst->x[1] = ( signed short )ShortSwap( src->x[1] ), \
dst->x[2] = ( signed short )ShortSwap( src->x[2] ) )
#else
#error Unknown byte order
#endif
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