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|
/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// r_main.c
#include "sw_local.h"
viddef_t vid;
unsigned d_8to24table[256];
entity_t r_worldentity;
refdef_t r_newrefdef;
model_t *currentmodel;
bsp_t *r_worldmodel;
byte r_warpbuffer[WARP_WIDTH * WARP_HEIGHT];
swstate_t sw_state;
vec3_t viewlightvec;
alight_t r_viewlighting = {128, 192, viewlightvec};
float r_time1;
int r_numallocatededges;
float r_aliasuvscale = 1.0;
int r_outofsurfaces;
int r_outofedges;
qboolean r_dowarp;
int c_surf;
int r_maxsurfsseen, r_maxedgesseen, r_cnumsurfs;
qboolean r_surfsonstack;
int r_clipflags;
//
// view origin
//
vec3_t vup, base_vup;
vec3_t vpn, base_vpn;
vec3_t vright, base_vright;
vec3_t r_origin;
//
// screen size info
//
oldrefdef_t r_refdef;
float xcenter, ycenter;
float xscale, yscale;
float xscaleinv, yscaleinv;
float xscaleshrink, yscaleshrink;
float aliasxscale, aliasyscale, aliasxcenter, aliasycenter;
int r_screenwidth;
float verticalFieldOfView;
float xOrigin, yOrigin;
cplane_t screenedge[4];
//
// refresh flags
//
int r_framecount = 1; // so frame counts initialized to 0 don't match
int r_visframecount;
int d_spanpixcount;
int r_polycount;
int r_drawnpolycount;
int r_wholepolycount;
int *pfrustum_indexes[4];
int r_frustum_indexes[4*6];
mleaf_t *r_viewleaf;
int r_viewcluster, r_oldviewcluster;
float da_time1, da_time2, dp_time1, dp_time2, db_time1, db_time2, rw_time1, rw_time2;
float se_time1, se_time2, de_time1, de_time2;
void R_MarkLeaves (void);
cvar_t *sw_aliasstats;
cvar_t *sw_allow_modex;
cvar_t *sw_clearcolor;
cvar_t *sw_drawflat;
cvar_t *sw_draworder;
cvar_t *sw_maxedges;
cvar_t *sw_maxsurfs;
cvar_t *sw_reportedgeout;
cvar_t *sw_reportsurfout;
cvar_t *sw_stipplealpha;
cvar_t *sw_surfcacheoverride;
cvar_t *sw_waterwarp;
//Start Added by Lewey
// These flags allow you to turn SIRDS on and
// off from the console.
cvar_t *sw_drawsird;
//End Added by Lewey
cvar_t *r_drawworld;
cvar_t *r_drawentities;
cvar_t *r_dspeeds;
cvar_t *r_fullbright;
cvar_t *r_lerpmodels;
cvar_t *r_novis;
cvar_t *r_speeds;
cvar_t *vid_gamma;
//PGM
cvar_t *sw_lockpvs;
//PGM
#if USE_ASM
void *d_pcolormap;
#else // USE_ASM
// all global and static refresh variables are collected in a contiguous block
// to avoid cache conflicts.
//-------------------------------------------------------
// global refresh variables
//-------------------------------------------------------
// FIXME: make into one big structure, like cl or sv
// FIXME: do separately for refresh engine and driver
float d_sdivzstepu, d_tdivzstepu, d_zistepu;
float d_sdivzstepv, d_tdivzstepv, d_zistepv;
float d_sdivzorigin, d_tdivzorigin, d_ziorigin;
fixed16_t sadjust, tadjust, bbextents, bbextentt;
pixel_t *cacheblock;
int cachewidth;
pixel_t *d_viewbuffer;
short *d_pzbuffer;
unsigned int d_zrowbytes;
unsigned int d_zwidth;
#endif // !USE_ASM
int sintable[CYCLE*2];
int intsintable[CYCLE*2];
int blanktable[CYCLE*2]; // PGM
/*
================
R_InitTurb
================
*/
void R_InitTurb (void)
{
int i;
for (i=0 ; i<CYCLE*2 ; i++)
{
sintable[i] = AMP + sin(i*M_PI*2/CYCLE)*AMP;
intsintable[i] = AMP2 + sin(i*M_PI*2/CYCLE)*AMP2; // AMP2, not 20
blanktable[i] = 0; //PGM
}
}
void D_SCDump_f (void);
void R_Register (void)
{
sw_aliasstats = Cvar_Get ("sw_polymodelstats", "0", 0);
sw_allow_modex = Cvar_Get( "sw_allow_modex", "1", CVAR_ARCHIVE );
sw_clearcolor = Cvar_Get ("sw_clearcolor", "2", 0);
sw_drawflat = Cvar_Get ("sw_drawflat", "0", CVAR_CHEAT);
sw_draworder = Cvar_Get ("sw_draworder", "0", CVAR_CHEAT);
sw_maxedges = Cvar_Get ("sw_maxedges", va( "%i", NUMSTACKEDGES ), 0);
sw_maxsurfs = Cvar_Get ("sw_maxsurfs", va( "%i", NUMSTACKSURFACES ), 0);
sw_mipcap = Cvar_Get ("sw_mipcap", "0", 0);
sw_mipscale = Cvar_Get ("sw_mipscale", "1", 0);
sw_reportedgeout = Cvar_Get ("sw_reportedgeout", "0", 0);
sw_reportsurfout = Cvar_Get ("sw_reportsurfout", "0", 0);
sw_stipplealpha = Cvar_Get( "sw_stipplealpha", "0", CVAR_ARCHIVE );
sw_waterwarp = Cvar_Get ("sw_waterwarp", "1", 0);
//Start Added by Lewey
sw_drawsird = Cvar_Get ("sw_drawsird", "0", 0);
//End Added by Lewey
r_speeds = Cvar_Get ("r_speeds", "0", 0);
r_fullbright = Cvar_Get ("r_fullbright", "0", CVAR_CHEAT);
r_drawentities = Cvar_Get ("r_drawentities", "1", 0);
r_drawworld = Cvar_Get ("r_drawworld", "1", CVAR_CHEAT);
r_dspeeds = Cvar_Get ("r_dspeeds", "0", 0);
r_lerpmodels = Cvar_Get( "r_lerpmodels", "1", 0 );
r_novis = Cvar_Get( "r_novis", "0", 0 );
vid_gamma = Cvar_Get( "vid_gamma", "1.0", CVAR_ARCHIVE|CVAR_FILES );
Cmd_AddCommand( "screenshot", R_ScreenShot_f );
Cmd_AddCommand( "scdump", D_SCDump_f );
vid_gamma->modified = qtrue; // force us to rebuild the gamma table later
//PGM
sw_lockpvs = Cvar_Get ("sw_lockpvs", "0", 0);
//PGM
}
void R_UnRegister (void)
{
Cmd_RemoveCommand( "screenshot" );
Cmd_RemoveCommand( "scdump" );
}
void R_ModeChanged( int width, int height, int flags, int rowbytes, void *pixels ) {
vid.width = width;
vid.height = height;
vid.buffer = pixels;
vid.rowbytes = rowbytes;
sw_surfcacheoverride = Cvar_Get ("sw_surfcacheoverride", "0", 0);
D_FlushCaches();
if( d_pzbuffer ) {
Z_Free( d_pzbuffer );
d_pzbuffer = NULL;
}
// free surface cache
if( sc_base ) {
Z_Free( sc_base );
sc_base = NULL;
}
d_pzbuffer = R_Mallocz( vid.width * vid.height * 2 );
R_InitCaches();
R_GammaCorrectAndSetPalette( ( const byte * ) d_8to24table );
}
/*
===============
R_Init
===============
*/
qboolean R_Init( qboolean total ) {
Com_DPrintf( "R_Init( %i )\n", total );
if( !total ) {
R_InitImages();
R_InitDraw();
MOD_Init();
return qtrue;
}
Com_Printf( "ref_soft " VERSION ", " __DATE__ "\n" );
// TODO: collect 386-specific code in one place
#if USE_ASM
Sys_MakeCodeWriteable( ( long )R_EdgeCodeStart, ( long )R_EdgeCodeEnd - ( long )R_EdgeCodeStart );
Sys_SetFPCW (); // get bit masks for FPCW (FIXME: is this USE_ASM?)
#endif // USE_ASM
r_aliasuvscale = 1.0;
// create the window
if( !VID_Init() ) {
return qfalse;
}
R_Register();
IMG_Init();
MOD_Init();
/* get the palette before we create the window */
R_InitImages();
R_InitSkyBox();
view_clipplanes[0].leftedge = qtrue;
view_clipplanes[1].rightedge = qtrue;
view_clipplanes[1].leftedge =
view_clipplanes[2].leftedge =
view_clipplanes[3].leftedge = qfalse;
view_clipplanes[0].rightedge =
view_clipplanes[2].rightedge =
view_clipplanes[3].rightedge = qfalse;
r_refdef.xOrigin = XCENTERING;
r_refdef.yOrigin = YCENTERING;
R_InitTurb();
R_GammaCorrectAndSetPalette( ( const byte * ) d_8to24table );
return qtrue;
}
/*
===============
R_Shutdown
===============
*/
void R_Shutdown( qboolean total ) {
Com_DPrintf( "R_Shutdown( %i )\n", total );
D_FlushCaches();
MOD_FreeAll();
R_ShutdownImages();
// free world model
if( r_worldmodel ) {
BSP_Free( r_worldmodel );
r_worldmodel = NULL;
}
if( !total ) {
return;
}
// free z buffer
if( d_pzbuffer ) {
Z_Free( d_pzbuffer );
d_pzbuffer = NULL;
}
// free surface cache
if( sc_base ) {
Z_Free( sc_base );
sc_base = NULL;
}
// free colormap
if( vid.colormap ) {
Z_Free( vid.colormap );
vid.colormap = NULL;
}
R_UnRegister();
IMG_Shutdown();
MOD_Shutdown();
VID_Shutdown();
}
/*
===============
R_NewMap
===============
*/
void R_NewMap (void)
{
r_viewcluster = -1;
r_cnumsurfs = sw_maxsurfs->integer;
if (r_cnumsurfs <= MINSURFACES)
r_cnumsurfs = MINSURFACES;
if (r_cnumsurfs > NUMSTACKSURFACES)
{
surfaces = R_Mallocz (r_cnumsurfs * sizeof(surf_t));
surface_p = surfaces;
surf_max = &surfaces[r_cnumsurfs];
r_surfsonstack = qfalse;
// surface 0 doesn't really exist; it's just a dummy because index 0
// is used to indicate no edge attached to surface
surfaces--;
R_SurfacePatch ();
}
else
{
r_surfsonstack = qtrue;
}
r_maxedgesseen = 0;
r_maxsurfsseen = 0;
r_numallocatededges = sw_maxedges->integer;
if (r_numallocatededges < MINEDGES)
r_numallocatededges = MINEDGES;
if (r_numallocatededges <= NUMSTACKEDGES)
{
auxedges = NULL;
}
else
{
auxedges = R_Mallocz (r_numallocatededges * sizeof(edge_t));
}
}
/*
===============
R_MarkLeaves
Mark the leaves and nodes that are in the PVS for the current
cluster
===============
*/
void R_MarkLeaves (void)
{
byte vis[MAX_MAP_VIS];
mnode_t *node;
int i;
mleaf_t *leaf;
int cluster;
if (r_oldviewcluster == r_viewcluster && !r_novis->integer &&
r_viewcluster != -1)
{
return;
}
// development aid to let you run around and see exactly where
// the pvs ends
if (sw_lockpvs->integer)
return;
r_visframecount++;
r_oldviewcluster = r_viewcluster;
if (r_novis->integer || r_viewcluster == -1 || !r_worldmodel->vis)
{
// mark everything
for (i=0 ; i<r_worldmodel->numleafs ; i++)
r_worldmodel->leafs[i].visframe = r_visframecount;
for (i=0 ; i<r_worldmodel->numnodes ; i++)
r_worldmodel->nodes[i].visframe = r_visframecount;
return;
}
BSP_ClusterVis (r_worldmodel, vis, r_viewcluster, DVIS_PVS);
for (i=0,leaf=r_worldmodel->leafs ; i<r_worldmodel->numleafs ; i++, leaf++)
{
cluster = leaf->cluster;
if (cluster == -1)
continue;
if (Q_IsBitSet( vis, cluster ))
{
node = (mnode_t *)leaf;
do
{
if (node->visframe == r_visframecount)
break;
node->visframe = r_visframecount;
node = node->parent;
} while (node);
}
}
}
/*
** R_DrawNullModel
**
** IMPLEMENT THIS!
*/
static void R_DrawNullModel( void ) {
}
static int R_DrawEntities( int translucent ) {
int i;
qboolean translucent_entities = 0;
// all bmodels have already been drawn by the edge list
for( i = 0; i < r_newrefdef.num_entities; i++ ){
currententity = &r_newrefdef.entities[i];
if( ( currententity->flags & RF_TRANSLUCENT ) == translucent ) {
translucent_entities++;
continue;
}
if( currententity->flags & RF_BEAM ) {
modelorg[0] = -r_origin[0];
modelorg[1] = -r_origin[1];
modelorg[2] = -r_origin[2];
VectorCopy( vec3_origin, r_entorigin );
R_DrawBeam( currententity );
} else {
if( currententity->model & 0x80000000 ) {
continue;
}
currentmodel = MOD_ForHandle( currententity->model );
if( !currentmodel ) {
R_DrawNullModel();
continue;
}
VectorCopy (currententity->origin, r_entorigin);
VectorSubtract (r_origin, r_entorigin, modelorg);
if( currentmodel->frames ) {
R_AliasDrawModel();
} else if( currentmodel->spriteframes ) {
R_DrawSprite();
} else {
Com_Error( ERR_FATAL, "%s: bad model type", __func__ );
}
}
}
return translucent_entities;
}
/*
=============
R_DrawEntitiesOnList
=============
*/
static void R_DrawEntitiesOnList( void ) {
int translucent_entities;
if( !r_drawentities->integer )
return;
translucent_entities = R_DrawEntities( RF_TRANSLUCENT );
if( translucent_entities ) {
R_DrawEntities( 0 );
}
}
/*
=============
R_BmodelCheckBBox
=============
*/
int R_BmodelCheckBBox (float *minmaxs)
{
int i, *pindex, clipflags;
vec3_t acceptpt, rejectpt;
float d;
clipflags = 0;
for (i=0 ; i<4 ; i++)
{
// generate accept and reject points
// FIXME: do with fast look-ups or integer tests based on the sign bit
// of the floating point values
pindex = pfrustum_indexes[i];
rejectpt[0] = minmaxs[pindex[0]];
rejectpt[1] = minmaxs[pindex[1]];
rejectpt[2] = minmaxs[pindex[2]];
d = DotProduct (rejectpt, view_clipplanes[i].normal);
d -= view_clipplanes[i].dist;
if (d <= 0)
return BMODEL_FULLY_CLIPPED;
acceptpt[0] = minmaxs[pindex[3+0]];
acceptpt[1] = minmaxs[pindex[3+1]];
acceptpt[2] = minmaxs[pindex[3+2]];
d = DotProduct (acceptpt, view_clipplanes[i].normal);
d -= view_clipplanes[i].dist;
if (d <= 0)
clipflags |= (1<<i);
}
return clipflags;
}
/*
===================
R_FindTopnode
Find the first node that splits the given box
===================
*/
mnode_t *R_FindTopnode (vec3_t mins, vec3_t maxs)
{
int sides;
mnode_t *node;
node = r_worldmodel->nodes;
while (node->visframe == r_visframecount) {
if (!node->plane) {
if (((mleaf_t * )node)->contents != CONTENTS_SOLID)
return node; // we've reached a non-solid leaf, so it's
// visible and not BSP clipped
return NULL; // in solid, so not visible
}
sides = BoxOnPlaneSideFast(mins, maxs, node->plane);
if (sides == 3)
return node; // this is the splitter
// not split yet; recurse down the contacted side
if (sides & 1)
node = node->children[0];
else
node = node->children[1];
}
return NULL; // not visible at all
}
/*
=============
RotatedBBox
Returns an axially aligned box that contains the input box at the given rotation
=============
*/
void RotatedBBox (vec3_t mins, vec3_t maxs, vec3_t angles,
vec3_t tmins, vec3_t tmaxs)
{
vec3_t tmp, v;
int i, j;
vec3_t forward, right, up;
if (!angles[0] && !angles[1] && !angles[2])
{
VectorCopy (mins, tmins);
VectorCopy (maxs, tmaxs);
return;
}
for (i=0 ; i<3 ; i++)
{
tmins[i] = 99999;
tmaxs[i] = -99999;
}
AngleVectors (angles, forward, right, up);
for ( i = 0; i < 8; i++ )
{
if ( i & 1 )
tmp[0] = mins[0];
else
tmp[0] = maxs[0];
if ( i & 2 )
tmp[1] = mins[1];
else
tmp[1] = maxs[1];
if ( i & 4 )
tmp[2] = mins[2];
else
tmp[2] = maxs[2];
VectorScale (forward, tmp[0], v);
VectorMA (v, -tmp[1], right, v);
VectorMA (v, tmp[2], up, v);
for (j=0 ; j<3 ; j++)
{
if (v[j] < tmins[j])
tmins[j] = v[j];
if (v[j] > tmaxs[j])
tmaxs[j] = v[j];
}
}
}
/*
=============
R_DrawBEntitiesOnList
=============
*/
void R_DrawBEntitiesOnList (void)
{
int i, index, clipflags;
vec3_t oldorigin;
vec3_t mins, maxs;
float minmaxs[6];
mnode_t *topnode;
mmodel_t *model;
if (!r_drawentities->value)
return;
VectorCopy (modelorg, oldorigin);
insubmodel = qtrue;
r_dlightframecount = r_framecount;
for (i=0 ; i<r_newrefdef.num_entities ; i++)
{
currententity = &r_newrefdef.entities[i];
index = currententity->model;
if( !( index & 0x80000000 ) ) {
continue;
}
index = ~index;
if( index < 1 || index >= r_worldmodel->nummodels ) {
Com_Error( ERR_DROP, "%s: inline model %d out of range",
__func__, index );
}
model = &r_worldmodel->models[index];
if (model->numfaces == 0)
continue; // clip brush only
if ( currententity->flags & RF_BEAM )
continue;
// see if the bounding box lets us trivially reject, also sets
// trivial accept status
RotatedBBox (model->mins, model->maxs,
currententity->angles, mins, maxs);
VectorAdd (mins, currententity->origin, minmaxs);
VectorAdd (maxs, currententity->origin, (minmaxs+3));
clipflags = R_BmodelCheckBBox (minmaxs);
if (clipflags == BMODEL_FULLY_CLIPPED)
continue; // off the edge of the screen
topnode = R_FindTopnode (minmaxs, minmaxs+3);
if (!topnode)
continue; // no part in a visible leaf
VectorCopy (currententity->origin, r_entorigin);
VectorSubtract (r_origin, r_entorigin, modelorg);
// FIXME: stop transforming twice
R_RotateBmodel ();
// calculate dynamic lighting for bmodel
R_PushDlights (model->headnode);
if (topnode->plane)
{
// not a leaf; has to be clipped to the world BSP
r_clipflags = clipflags;
R_DrawSolidClippedSubmodelPolygons (model, topnode);
}
else
{
// falls entirely in one leaf, so we just put all the
// edges in the edge list and let 1/z sorting handle
// drawing order
R_DrawSubmodelPolygons (model, clipflags, topnode);
}
// put back world rotation and frustum clipping
// FIXME: R_RotateBmodel should just work off base_vxx
VectorCopy (base_vpn, vpn);
VectorCopy (base_vup, vup);
VectorCopy (base_vright, vright);
VectorCopy (oldorigin, modelorg);
R_TransformFrustum ();
}
insubmodel = qfalse;
}
/*
================
R_EdgeDrawing
================
*/
void R_EdgeDrawing (void)
{
edge_t ledges[NUMSTACKEDGES +
((CACHE_SIZE - 1) / sizeof(edge_t)) + 1];
surf_t lsurfs[NUMSTACKSURFACES +
((CACHE_SIZE - 1) / sizeof(surf_t)) + 1];
if ( r_newrefdef.rdflags & RDF_NOWORLDMODEL )
return;
if (auxedges)
{
r_edges = auxedges;
}
else
{
r_edges = (edge_t *)
(((long)&ledges[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1));
}
if (r_surfsonstack)
{
surfaces = (surf_t *)
(((long)&lsurfs[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1));
surf_max = &surfaces[r_cnumsurfs];
// surface 0 doesn't really exist; it's just a dummy because index 0
// is used to indicate no edge attached to surface
surfaces--;
R_SurfacePatch ();
}
R_BeginEdgeFrame ();
if (r_dspeeds->integer)
{
rw_time1 = Sys_Milliseconds ();
}
R_RenderWorld ();
if (r_dspeeds->integer)
{
rw_time2 = Sys_Milliseconds ();
db_time1 = rw_time2;
}
R_DrawBEntitiesOnList ();
if (r_dspeeds->integer)
{
db_time2 = Sys_Milliseconds ();
se_time1 = db_time2;
}
R_ScanEdges ();
}
//=======================================================================
/*
=============
R_CalcPalette
=============
*/
void R_CalcPalette (void)
{
static qboolean modified;
byte palette[256*4], *in, *out;
int i;
float alpha, one_minus_alpha;
vec3_t premult;
int r, g, b;
alpha = r_newrefdef.blend[3];
if( alpha <= 0 ) {
if (modified) {
// set back to default
modified = qfalse;
R_GammaCorrectAndSetPalette( ( const byte * ) d_8to24table );
}
return;
}
modified = qtrue;
if (alpha > 1)
alpha = 1;
premult[0] = r_newrefdef.blend[0]*alpha*255;
premult[1] = r_newrefdef.blend[1]*alpha*255;
premult[2] = r_newrefdef.blend[2]*alpha*255;
one_minus_alpha = (1.0 - alpha);
in = ( byte * )d_8to24table;
out = palette;
for( i = 0; i < 256; i++, in += 4, out += 4 ) {
r = premult[0] + one_minus_alpha * in[0];
g = premult[1] + one_minus_alpha * in[1];
b = premult[2] + one_minus_alpha * in[2];
if ( r > 255 ) r = 255;
if ( g > 255 ) g = 255;
if ( b > 255 ) b = 255;
out[0] = r;
out[1] = g;
out[2] = b;
out[3] = 255;
}
R_GammaCorrectAndSetPalette( palette );
}
//=======================================================================
/*
@@@@@@@@@@@@@@@@
R_RenderFrame
@@@@@@@@@@@@@@@@
*/
void R_RenderFrame (refdef_t *fd)
{
r_newrefdef = *fd;
if (!r_worldmodel && !( r_newrefdef.rdflags & RDF_NOWORLDMODEL ) )
Com_Error (ERR_FATAL,"R_RenderView: NULL worldmodel");
VectorCopy (fd->vieworg, r_refdef.vieworg);
VectorCopy (fd->viewangles, r_refdef.viewangles);
if (r_speeds->integer || r_dspeeds->integer)
r_time1 = Sys_Milliseconds ();
R_SetupFrame ();
R_MarkLeaves (); // done here so we know if we're in water
R_PushDlights (r_worldmodel->nodes);
R_EdgeDrawing ();
if (r_dspeeds->integer)
{
se_time2 = Sys_Milliseconds ();
de_time1 = se_time2;
}
R_DrawEntitiesOnList ();
if (r_dspeeds->integer)
{
de_time2 = Sys_Milliseconds ();
dp_time1 = Sys_Milliseconds ();
}
R_DrawParticles ();
if (r_dspeeds->integer)
dp_time2 = Sys_Milliseconds ();
R_DrawAlphaSurfaces();
//Start Replaced by Lewey
if( sw_drawsird->integer && !( r_newrefdef.rdflags & RDF_NOWORLDMODEL ) )
{
R_ApplySIRDAlgorithum();
}
else
{
//don't do warp if we are doing SIRD because the warp
//would make the SIRD impossible to see.
if (r_dowarp)
D_WarpScreen ();
}
//End Replaced by Lewey
if (r_dspeeds->integer)
da_time1 = Sys_Milliseconds ();
if (r_dspeeds->integer)
da_time2 = Sys_Milliseconds ();
R_CalcPalette ();
if (sw_aliasstats->integer)
R_PrintAliasStats ();
if (r_speeds->integer)
R_PrintTimes ();
if (r_dspeeds->integer)
R_PrintDSpeeds ();
if (sw_reportsurfout->integer && r_outofsurfaces)
Com_Printf("Short %d surfaces\n", r_outofsurfaces);
if (sw_reportedgeout->integer && r_outofedges)
Com_Printf("Short roughly %d edges\n", r_outofedges * 2 / 3);
}
/*
** R_BeginFrame
*/
void R_BeginFrame( void ) {
VID_BeginFrame();
}
void R_EndFrame( void ) {
VID_EndFrame();
}
/*
** R_GammaCorrectAndSetPalette
*/
void R_GammaCorrectAndSetPalette( const byte *palette ) {
int i;
byte *dest;
dest = sw_state.currentpalette;
for( i = 0; i < 256; i++ ) {
dest[0] = sw_state.gammatable[ palette[0] ];
dest[1] = sw_state.gammatable[ palette[1] ];
dest[2] = sw_state.gammatable[ palette[2] ];
palette += 4; dest += 4;
}
VID_UpdatePalette( sw_state.currentpalette );
}
/*
** R_CinematicSetPalette
*/
void R_CinematicSetPalette( const byte *palette )
{
byte palette32[1024];
int i, j, w;
int *d;
// clear screen to black to avoid any palette flash
w = abs(vid.rowbytes)>>2; // stupid negative pitch win32 stuff...
for (i=0 ; i<vid.height ; i++, d+=w)
{
d = (int *)(vid.buffer + i*vid.rowbytes);
for (j=0 ; j<w ; j++)
d[j] = 0;
}
// flush it to the screen
R_EndFrame ();
if ( palette )
{
for ( i = 0; i < 256; i++ )
{
palette32[i*4+0] = palette[i*3+0];
palette32[i*4+1] = palette[i*3+1];
palette32[i*4+2] = palette[i*3+2];
palette32[i*4+3] = 0xFF;
}
R_GammaCorrectAndSetPalette( palette32 );
}
else
{
R_GammaCorrectAndSetPalette( ( const byte * ) d_8to24table );
}
}
/*
** R_DrawBeam
*/
void R_DrawBeam( entity_t *e )
{
#define NUM_BEAM_SEGS 6
int i;
vec3_t perpvec;
vec3_t direction, normalized_direction;
vec3_t start_points[NUM_BEAM_SEGS], end_points[NUM_BEAM_SEGS];
vec3_t oldorigin, origin;
oldorigin[0] = e->oldorigin[0];
oldorigin[1] = e->oldorigin[1];
oldorigin[2] = e->oldorigin[2];
origin[0] = e->origin[0];
origin[1] = e->origin[1];
origin[2] = e->origin[2];
normalized_direction[0] = direction[0] = oldorigin[0] - origin[0];
normalized_direction[1] = direction[1] = oldorigin[1] - origin[1];
normalized_direction[2] = direction[2] = oldorigin[2] - origin[2];
if ( VectorNormalize( normalized_direction ) == 0 )
return;
PerpendicularVector( perpvec, normalized_direction );
VectorScale( perpvec, e->frame / 2, perpvec );
for ( i = 0; i < NUM_BEAM_SEGS; i++ )
{
R_RotatePointAroundVector( start_points[i], normalized_direction,
perpvec, (360.0/NUM_BEAM_SEGS)*i );
VectorAdd( start_points[i], origin, start_points[i] );
VectorAdd( start_points[i], direction, end_points[i] );
}
for ( i = 0; i < NUM_BEAM_SEGS; i++ )
{
R_IMFlatShadedQuad( start_points[i],
end_points[i],
end_points[(i+1)%NUM_BEAM_SEGS],
start_points[(i+1)%NUM_BEAM_SEGS],
e->skinnum & 0xFF,
e->alpha );
}
}
//===================================================================
void R_GetConfig( glconfig_t *dest ) {
memset( dest, 0, sizeof( *dest ) );
dest->renderer = GL_RENDERER_SOFTWARE;
dest->vidWidth = vid.width;
dest->vidHeight = vid.height;
}
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