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/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// r_surf.c: surface-related refresh code
#include "sw_local.h"
drawsurf_t r_drawsurf;
int lightleft, sourcesstep, blocksize, sourcetstep;
int lightdelta, lightdeltastep;
int lightright, lightleftstep, lightrightstep, blockdivshift;
unsigned blockdivmask;
void *prowdestbase;
unsigned char *pbasesource;
int surfrowbytes; // used by ASM files
unsigned *r_lightptr;
int r_stepback;
int r_lightwidth;
int r_numhblocks, r_numvblocks;
unsigned char *r_source, *r_sourcemax;
void R_DrawSurfaceBlock8_mip0 (void);
void R_DrawSurfaceBlock8_mip1 (void);
void R_DrawSurfaceBlock8_mip2 (void);
void R_DrawSurfaceBlock8_mip3 (void);
static void (*surfmiptable[4])(void) = {
R_DrawSurfaceBlock8_mip0,
R_DrawSurfaceBlock8_mip1,
R_DrawSurfaceBlock8_mip2,
R_DrawSurfaceBlock8_mip3
};
void R_BuildLightMap (void);
extern blocklight_t blocklights[MAX_BLOCKLIGHTS]; // allow some very large lightmaps
float surfscale;
qboolean r_cache_thrash; // set if surface cache is thrashing
int sc_size;
surfcache_t *sc_rover, *sc_base;
/*
===============
R_TextureAnimation
Returns the proper texture for a given time and base texture
===============
*/
image_t *R_TextureAnimation (mtexinfo_t *tex)
{
int c;
if (!tex->next)
return tex->image;
c = currententity->frame % tex->numframes;
while (c)
{
tex = tex->next;
c--;
}
return tex->image;
}
/*
===============
R_DrawSurface
===============
*/
void R_DrawSurface( void ) {
byte *basetptr;
int smax, tmax, twidth;
int u;
int soffset, toffset;
int horzblockstep;
byte *pcolumndest;
void (*pblockdrawer)(void);
image_t *mt;
surfrowbytes = r_drawsurf.rowbytes;
mt = r_drawsurf.image;
r_source = mt->pixels[r_drawsurf.surfmip];
// the fractional light values should range from 0 to (VID_GRADES - 1) << 16
// from a source range of 0 - 255
/* width in bytes */
twidth = ( mt->upload_width >> r_drawsurf.surfmip ) * VID_BYTES;
blocksize = 16 >> r_drawsurf.surfmip;
blockdivshift = 4 - r_drawsurf.surfmip;
blockdivmask = (1 << blockdivshift) - 1;
r_lightwidth = ((r_drawsurf.surf->extents[0]>>4)+1)*LIGHTMAP_BYTES;
r_numhblocks = r_drawsurf.surfwidth >> blockdivshift;
r_numvblocks = r_drawsurf.surfheight >> blockdivshift;
//==============================
pblockdrawer = surfmiptable[r_drawsurf.surfmip];
// TODO: only needs to be set when there is a display settings change
horzblockstep = blocksize << VID_SHIFT;
smax = mt->upload_width >> r_drawsurf.surfmip;
tmax = mt->upload_height >> r_drawsurf.surfmip;
sourcetstep = twidth;
r_stepback = tmax * twidth;
r_sourcemax = r_source + ( tmax * smax * VID_BYTES );
soffset = r_drawsurf.surf->texturemins[0];
toffset = r_drawsurf.surf->texturemins[1];
// << 16 components are to guarantee positive values for %
soffset = ((soffset >> r_drawsurf.surfmip) + (smax << 16)) % smax;
toffset = ((toffset >> r_drawsurf.surfmip) + (tmax << 16)) % tmax;
basetptr = &r_source[toffset * twidth];
pcolumndest = r_drawsurf.surfdat;
for( u = 0; u < r_numhblocks; u++ ) {
r_lightptr = ( unsigned * )blocklights + u * LIGHTMAP_BYTES;
prowdestbase = pcolumndest;
pbasesource = basetptr + ( soffset << VID_SHIFT );
(*pblockdrawer)();
soffset += blocksize;
if( soffset >= smax )
soffset = 0;
pcolumndest += horzblockstep;
}
}
//=============================================================================
#if !USE_ASM
#define BLOCK_FUNC R_DrawSurfaceBlock8_mip0
#define BLOCK_SHIFT 4
#include "sw_block.h"
#define BLOCK_FUNC R_DrawSurfaceBlock8_mip1
#define BLOCK_SHIFT 3
#include "sw_block.h"
#define BLOCK_FUNC R_DrawSurfaceBlock8_mip2
#define BLOCK_SHIFT 2
#include "sw_block.h"
#define BLOCK_FUNC R_DrawSurfaceBlock8_mip3
#define BLOCK_SHIFT 1
#include "sw_block.h"
#endif
//============================================================================
/*
================
R_InitCaches
================
*/
void R_InitCaches (void)
{
int size;
int pix;
// calculate size to allocate
if (sw_surfcacheoverride->integer)
{
size = sw_surfcacheoverride->integer;
}
else
{
size = SURFCACHE_SIZE_AT_320X240;
pix = vid.width*vid.height;
if (pix > 64000)
size += (pix-64000)*3;
}
// round up to page size
size = (size + 8191) & ~8191;
Com_Printf("%ik surface cache\n", size/1024);
sc_size = size;
sc_base = (surfcache_t *)R_Malloc(size);
sc_rover = sc_base;
sc_base->next = NULL;
sc_base->owner = NULL;
sc_base->size = sc_size;
}
/*
==================
D_FlushCaches
==================
*/
void D_FlushCaches (void)
{
surfcache_t *c;
if (!sc_base)
return;
for (c = sc_base ; c ; c = c->next)
{
if (c->owner){
*c->owner = NULL;
}
}
sc_rover = sc_base;
sc_base->next = NULL;
sc_base->owner = NULL;
sc_base->size = sc_size;
}
/*
=================
D_SCAlloc
=================
*/
surfcache_t *D_SCAlloc (int width, int size)
{
surfcache_t *new;
qboolean wrapped_this_time;
if ((width < 0) || (width > 256))
Com_Error (ERR_FATAL,"D_SCAlloc: bad cache width %d\n", width);
if ((size <= 0) || (size > 0x10000))
Com_Error (ERR_FATAL,"D_SCAlloc: bad cache size %d\n", size);
size = (int)&((surfcache_t *)0)->data[size];
size = (size + 3) & ~3;
if (size > sc_size)
Com_Error (ERR_FATAL,"D_SCAlloc: %i > cache size of %i",size, sc_size);
// if there is not size bytes after the rover, reset to the start
wrapped_this_time = qfalse;
if ( !sc_rover || (byte *)sc_rover - (byte *)sc_base > sc_size - size)
{
if (sc_rover)
{
wrapped_this_time = qtrue;
}
sc_rover = sc_base;
}
// colect and free surfcache_t blocks until the rover block is large enough
new = sc_rover;
if (sc_rover->owner)
*sc_rover->owner = NULL;
while (new->size < size)
{
// free another
sc_rover = sc_rover->next;
if (!sc_rover)
Com_Error (ERR_FATAL,"D_SCAlloc: hit the end of memory");
if (sc_rover->owner)
*sc_rover->owner = NULL;
new->size += sc_rover->size;
new->next = sc_rover->next;
}
// create a fragment out of any leftovers
if (new->size - size > 256)
{
sc_rover = (surfcache_t *)( (byte *)new + size);
sc_rover->size = new->size - size;
sc_rover->next = new->next;
sc_rover->width = 0;
sc_rover->owner = NULL;
new->next = sc_rover;
new->size = size;
}
else
sc_rover = new->next;
new->width = width;
// DEBUG
if (width > 0)
new->height = (size - sizeof(*new) + sizeof(new->data)) / width;
new->owner = NULL; // should be set properly after return
if (d_roverwrapped)
{
if (wrapped_this_time || (sc_rover >= d_initial_rover))
r_cache_thrash = qtrue;
}
else if (wrapped_this_time)
{
d_roverwrapped = qtrue;
}
return new;
}
/*
=================
D_SCDump
=================
*/
void D_SCDump_f (void)
{
surfcache_t *test;
for (test = sc_base ; test ; test = test->next)
{
if (test == sc_rover)
Com_Printf("ROVER:\n");
Com_Printf("%p : %i bytes %i width\n", test, test->size,
test->width);
}
}
//=============================================================================
/*
================
D_CacheSurface
================
*/
surfcache_t *D_CacheSurface (msurface_t *surface, int miplevel)
{
surfcache_t *cache;
//
// if the surface is animating or flashing, flush the cache
//
r_drawsurf.image = R_TextureAnimation (surface->texinfo);
r_drawsurf.lightadj[0] = r_newrefdef.lightstyles[surface->styles[0]].white*256;
r_drawsurf.lightadj[1] = r_newrefdef.lightstyles[surface->styles[1]].white*256;
r_drawsurf.lightadj[2] = r_newrefdef.lightstyles[surface->styles[2]].white*256;
r_drawsurf.lightadj[3] = r_newrefdef.lightstyles[surface->styles[3]].white*256;
//
// see if the cache holds apropriate data
//
cache = surface->cachespots[miplevel];
if (cache && !cache->dlight && surface->dlightframe != r_framecount
&& cache->image == r_drawsurf.image
&& cache->lightadj[0] == r_drawsurf.lightadj[0]
&& cache->lightadj[1] == r_drawsurf.lightadj[1]
&& cache->lightadj[2] == r_drawsurf.lightadj[2]
&& cache->lightadj[3] == r_drawsurf.lightadj[3] )
return cache;
//
// determine shape of surface
//
surfscale = 1.0 / (1<<miplevel);
r_drawsurf.surfmip = miplevel;
r_drawsurf.surfwidth = surface->extents[0] >> miplevel;
r_drawsurf.rowbytes = r_drawsurf.surfwidth;
r_drawsurf.surfheight = surface->extents[1] >> miplevel;
//
// allocate memory if needed
//
if (!cache) // if a texture just animated, don't reallocate it
{
cache = D_SCAlloc (r_drawsurf.surfwidth,
r_drawsurf.surfwidth * r_drawsurf.surfheight);
surface->cachespots[miplevel] = cache;
cache->owner = &surface->cachespots[miplevel];
cache->mipscale = surfscale;
}
if (surface->dlightframe == r_framecount)
cache->dlight = 1;
else
cache->dlight = 0;
r_drawsurf.surfdat = (pixel_t *)cache->data;
cache->image = r_drawsurf.image;
cache->lightadj[0] = r_drawsurf.lightadj[0];
cache->lightadj[1] = r_drawsurf.lightadj[1];
cache->lightadj[2] = r_drawsurf.lightadj[2];
cache->lightadj[3] = r_drawsurf.lightadj[3];
//
// draw and light the surface texture
//
r_drawsurf.surf = surface;
c_surf++;
// calculate the lightings
R_BuildLightMap ();
// rasterize the surface into the cache
R_DrawSurface ();
return cache;
}
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