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/*
Copyright (C) 2003-2006 Andrey Nazarov
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "ui_local.h"
/*
=============================================================================
CONNECTION / LOADING SCREEN
=============================================================================
*/
/*
==============
UI_DrawLoading
==============
*/
void UI_DrawLoading( int realtime ) {
clientStatus_t loadingStatus;
char buffer[MAX_STRING_CHARS];
char *s;
int x, y;
client.GetClientStatus( &loadingStatus );
if( uis.glconfig.renderer == GL_RENDERER_SOFTWARE ) {
ref.SetClipRect( DRAW_CLIP_MASK, &uis.clipRect );
} else {
ref.SetScale( &uis.scale );
}
if( loadingStatus.mapname[0] ) {
qhandle_t h;
Com_sprintf( buffer, MAX_QPATH, "*levelshots/%s.jpg", loadingStatus.mapname );
if( ( h = ref.RegisterPic( buffer ) ) != 0 ) {
ref.DrawStretchPic( 0, 0, uis.width, uis.height, h );
} else {
ref.DrawFill( 0, 0, uis.width, uis.height, 0x00 );
}
} else {
ref.DrawFill( 0, 0, uis.width, uis.height, 0x00 );
}
x = uis.width / 2;
y = 8;
s = loadingStatus.demoplayback ? "Playing back " : "Connecting to ";
Q_concat( buffer, sizeof( buffer ), s, loadingStatus.servername, NULL );
UI_DrawString( x, y, NULL, UI_CENTER|UI_DROPSHADOW, buffer );
y += 40;
if( loadingStatus.fullname[0] ) {
UI_DrawString( x, y, colorYellow, UI_CENTER|UI_DROPSHADOW, loadingStatus.fullname );
}
y += 60;
switch( loadingStatus.connState ) {
case ca_challenging:
Com_sprintf( buffer, sizeof( buffer ), "Challenging... %i", loadingStatus.connectCount );
s = buffer;
break;
case ca_connecting:
if( loadingStatus.connectCount == -1 ) {
s = "Loading anticheat...";
} else {
Com_sprintf( buffer, sizeof( buffer ), "Connecting... %i", loadingStatus.connectCount );
s = buffer;
}
break;
case ca_connected:
s = "Receiving server data...";
break;
case ca_loading:
Com_sprintf( buffer, sizeof( buffer ), "Loading... %s", loadingStatus.loadingString );
s = buffer;
break;
case ca_precached:
s = "Awaiting server frame...";
break;
default:
Com_Error( ERR_DROP, "%s: bad cls.state %i", __func__, loadingStatus.connState );
break;
}
UI_DrawString( x, y, NULL, UI_CENTER|UI_DROPSHADOW, s );
y += 64;
if( loadingStatus.connState > ca_connected ) {
return;
}
// draw message string
if( loadingStatus.loadingString[0] ) {
UI_DrawString( x, y, colorRed, UI_CENTER|UI_DROPSHADOW|UI_MULTILINE, loadingStatus.loadingString );
}
if( uis.glconfig.renderer == GL_RENDERER_SOFTWARE ) {
ref.SetClipRect( DRAW_CLIP_DISABLED, NULL );
} else {
ref.SetScale( NULL );
}
}
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