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/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "com_local.h"
#include "q_list.h"
#include "q_field.h"
#include "ref_public.h"
#include "key_public.h"
#include "snd_public.h"
#include "cl_public.h"
#include "ui_public.h"
#define UI_Malloc( s ) Z_TagMalloc( s, TAG_UI )
#define UI_Mallocz( s ) Z_TagMallocz( s, TAG_UI )
#define UI_CopyString( s ) Z_TagCopyString( s, TAG_UI )
#define MAXMENUITEMS 64
typedef enum {
MTYPE_BAD,
MTYPE_SLIDER,
MTYPE_LIST,
MTYPE_ACTION,
MTYPE_SPINCONTROL,
MTYPE_SEPARATOR,
MTYPE_FIELD,
MTYPE_BITFIELD,
MTYPE_PAIRS,
MTYPE_STRINGS,
MTYPE_VALUES,
MTYPE_TOGGLE,
MTYPE_STATIC,
MTYPE_KEYBIND
} menuType_t;
#define QMF_LEFT_JUSTIFY 0x00000001
#define QMF_GRAYED 0x00000002
#define QMF_NUMBERSONLY 0x00000004
#define QMF_HASFOCUS 0x00000008
#define QMF_HIDDEN 0x00000010
#define QMF_DISABLED 0x00000020
#define QMF_CUSTOM_COLOR 0x00000040
typedef enum {
QMS_NOTHANDLED,
QMS_SILENT,
QMS_IN,
QMS_MOVE,
QMS_OUT,
QMS_BEEP
} menuSound_t;
#define RCOLUMN_OFFSET 16
#define LCOLUMN_OFFSET -16
#define MENU_SPACING 12
#define DOUBLE_CLICK_DELAY 300
#define UI_IsItemSelectable( item ) \
( (item)->type != MTYPE_SEPARATOR && \
(item)->type != MTYPE_STATIC && \
!( (item)->flags & (QMF_GRAYED|QMF_HIDDEN|QMF_DISABLED) ) )
typedef void (*confirmAction_t)( qboolean );
typedef struct menuFrameWork_s {
list_t entry;
char *name, *title, *status;
int nitems;
void *items[MAXMENUITEMS];
qboolean transparent;
qboolean keywait;
qhandle_t image;
color_t color;
int y1, y2;
qboolean (*push)( struct menuFrameWork_s * );
void (*pop)( struct menuFrameWork_s * );
void (*expose)( struct menuFrameWork_s * );
void (*draw)( struct menuFrameWork_s * );
void (*size)( struct menuFrameWork_s * );
void (*free)( struct menuFrameWork_s * );
menuSound_t (*keydown)( struct menuFrameWork_s *, int );
} menuFrameWork_t;
typedef struct menuCommon_s {
menuType_t type;
int id;
char *name;
menuFrameWork_t *parent;
color_t color;
vrect_t rect;
char *status;
int x, y;
int width, height;
int flags;
int uiFlags;
menuSound_t (*activate)( struct menuCommon_s * );
menuSound_t (*change)( struct menuCommon_s * );
menuSound_t (*keydown)( struct menuCommon_s *, int key );
menuSound_t (*focus)( struct menuCommon_s *, qboolean gain );
} menuCommon_t;
typedef struct menuField_s {
menuCommon_t generic;
inputField_t field;
cvar_t *cvar;
int width;
} menuField_t;
#define SLIDER_RANGE 10
typedef struct menuSlider_s {
menuCommon_t generic;
cvar_t *cvar;
float minvalue;
float maxvalue;
float curvalue;
float step;
} menuSlider_t;
#define MAX_COLUMNS 8
#define MLIST_SPACING 10
#define MLIST_BORDER_WIDTH 1
#define MLIST_SCROLLBAR_WIDTH 10
#define MLIST_PRESTEP 3
typedef enum {
MLF_NOSELECT = ( 1 << 0 ),
MLF_HIDE_SCROLLBAR = ( 1 << 1 ),
MLF_HIDE_SCROLLBAR_EMPTY = ( 1 << 2 ),
MLF_HIDE_BACKGROUND = ( 1 << 3 ),
MLF_HIDE_HEADER = ( 1 << 4 )
} menuListFlags_t;
typedef struct menuListColumn_s {
char *name;
int width;
int uiFlags;
} menuListColumn_t;
typedef struct menuList_s {
menuCommon_t generic;
void **items;
int numItems;
int maxItems;
menuListFlags_t mlFlags;
int extrasize;
int prestep;
int curvalue;
int clickTime;
char scratch[8];
int scratchCount;
int scratchTime;
menuListColumn_t columns[MAX_COLUMNS];
int numcolumns;
int sortdir, sortcol;
menuSound_t (*sort)( struct menuList_s *, int column );
} menuList_t;
typedef struct menuSpinControl_s {
menuCommon_t generic;
cvar_t *cvar;
char **itemnames;
char **itemvalues;
int numItems;
int curvalue;
int mask;
qboolean negate;
} menuSpinControl_t;
typedef struct menuAction_s {
menuCommon_t generic;
char *cmd;
} menuAction_t;
typedef struct menuSeparator_s {
menuCommon_t generic;
} menuSeparator_t;
typedef struct menuStatic_s {
menuCommon_t generic;
int maxChars;
} menuStatic_t;
typedef struct menuKeybind_s {
menuCommon_t generic;
char binding[32];
char altbinding[32];
char *cmd;
} menuKeybind_t;
#define MAX_PLAYERMODELS 32
typedef struct playerModelInfo_s {
int nskins;
char **skindisplaynames;
char **weaponNames;
int numWeapons;
char directory[MAX_QPATH];
} playerModelInfo_t;
void PlayerModel_Load( void );
void PlayerModel_Free( void );
#define MAX_MENU_DEPTH 8
typedef struct uiStatic_s {
qboolean initialized;
int realtime;
glconfig_t glconfig;
clipRect_t clipRect;
int width, height; // scaled
float scale;
int menuDepth;
menuFrameWork_t *layers[MAX_MENU_DEPTH];
menuFrameWork_t *activeMenu;
int mouseCoords[2];
qboolean entersound; // play after drawing a frame, so caching
// won't disrupt the sound
qboolean transparent;
int numPlayerModels;
playerModelInfo_t pmi[MAX_PLAYERMODELS];
qhandle_t backgroundHandle;
qhandle_t fontHandle;
qhandle_t cursorHandle;
int cursorWidth, cursorHeight;
struct {
color_t background;
color_t normal;
color_t active;
color_t selection;
color_t disabled;
} color;
} uiStatic_t;
extern uiStatic_t uis;
extern list_t ui_menus;
extern cvar_t *ui_debug;
void UI_PushMenu( menuFrameWork_t *menu );
void UI_ForceMenuOff( void );
void UI_PopMenu( void );
qboolean UI_DoHitTest( void );
qboolean UI_CursorInRect( vrect_t *rect );
void *UI_FormatColumns( int extrasize, ... ) q_sentinel;
char *UI_GetColumn( char *s, int n );
void UI_AddToServerList( const serverStatus_t *status );
void UI_DrawLoading( int realtime );
void UI_SetupDefaultBanner( menuStatic_t *banner, const char *name );
void UI_DrawString( int x, int y, const color_t color, int flags, const char *string );
void UI_DrawChar( int x, int y, int flags, int ch );
void UI_DrawRect( const vrect_t *rect, int border, int color );
void UI_DrawRectEx( const vrect_t *rect, int border, const color_t color );
void UI_StringDimensions( vrect_t *rc, int flags, const char *string );
void UI_LoadStript( void );
void UI_FreeStript( void );
menuFrameWork_t *UI_FindMenu( const char *name );
void Menu_Init( menuFrameWork_t *menu );
void Menu_Size( menuFrameWork_t *menu );
void Menu_Draw( menuFrameWork_t *menu );
void Menu_AddItem( menuFrameWork_t *menu, void *item );
menuSound_t Menu_SelectItem( menuFrameWork_t *menu );
menuSound_t Menu_SlideItem( menuFrameWork_t *menu, int dir );
menuSound_t Menu_KeyEvent( menuCommon_t *item, int key );
menuSound_t Menu_CharEvent( menuCommon_t *item, int key );
menuSound_t Menu_MouseMove( menuCommon_t *item );
menuSound_t Menu_Keydown( menuFrameWork_t *menu, int key );
void Menu_SetFocus( menuCommon_t *item );
menuSound_t Menu_AdjustCursor( menuFrameWork_t *menu, int dir );
menuCommon_t *Menu_ItemAtCursor( menuFrameWork_t *menu );
menuCommon_t *Menu_HitTest( menuFrameWork_t *menu );
void MenuList_Init( menuList_t *l );
void MenuList_SetValue( menuList_t *l, int value );
void MenuList_Sort( menuList_t *l, int offset,
int (*cmpfunc)( const void *, const void * ) );
qboolean Menu_Push( menuFrameWork_t *menu );
void Menu_Pop( menuFrameWork_t *menu );
void Menu_Free( menuFrameWork_t *menu );
void M_Menu_Error( comErrorType_t type, const char *text );
void M_Menu_Confirm( const char *text, confirmAction_t action );
void M_Menu_PlayerConfig( void );
void M_Menu_Demos( void );
void M_Menu_Servers( void );
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