Add expand/collapse all, per-pane key legends

SectionTree:
- 'e': expand all nodes
- 'c': collapse all nodes
- Home/End already wired from previous commit

Key legend shown at bottom border of each focused pane:
- Tree panes: nav, expand/collapse, expand/collapse all, paging
- Agent list: select, tab
- History: scroll, paging

Legend only appears on the focused pane to avoid clutter.

Co-Authored-By: Proof of Concept <poc@bcachefs.org>
This commit is contained in:
Kent Overstreet 2026-04-07 19:09:04 -04:00
parent 19bb6d02e3
commit 578be807e7
3 changed files with 54 additions and 14 deletions

View file

@ -11,7 +11,7 @@ use ratatui::{
};
use super::{App, ScreenView, screen_legend};
use super::widgets::{SectionTree, pane_block, render_scrollable};
use super::widgets::{SectionTree, pane_block, render_scrollable, tree_legend};
pub(crate) struct ConsciousScreen {
agent: std::sync::Arc<tokio::sync::Mutex<crate::agent::Agent>>,
@ -94,7 +94,8 @@ impl ScreenView for ConsciousScreen {
lines.push(Line::raw(format!(" Active tools: {}", app.active_tools.lock().unwrap().len())));
let block = pane_block("context")
.title_top(Line::from(screen_legend()).left_aligned());
.title_top(Line::from(screen_legend()).left_aligned())
.title_bottom(tree_legend());
render_scrollable(frame, area, lines, block, self.tree.scroll);
}

View file

@ -15,7 +15,7 @@ use ratatui::{
};
use super::{App, ScreenView, screen_legend};
use super::widgets::{SectionTree, pane_block_focused, render_scrollable, format_age, format_ts_age};
use super::widgets::{SectionTree, pane_block_focused, render_scrollable, tree_legend, format_age, format_ts_age};
use crate::agent::context::ContextSection;
#[derive(Clone, Copy, PartialEq)]
@ -185,9 +185,16 @@ impl SubconsciousScreen {
}
}).collect();
let mut block = pane_block_focused("agents", self.focus == Pane::Agents)
.title_top(Line::from(screen_legend()).left_aligned());
if self.focus == Pane::Agents {
block = block.title_bottom(Line::styled(
" ↑↓:select Tab:next pane ",
Style::default().fg(Color::DarkGray),
));
}
let list = List::new(items)
.block(pane_block_focused("agents", self.focus == Pane::Agents)
.title_top(Line::from(screen_legend()).left_aligned()))
.block(block)
.highlight_symbol("")
.highlight_style(Style::default().bg(Color::DarkGray));
@ -207,9 +214,9 @@ impl SubconsciousScreen {
self.output_tree.render_sections(&sections, &mut lines);
}
render_scrollable(frame, area, lines,
pane_block_focused("state", self.focus == Pane::Outputs),
self.output_tree.scroll);
let mut block = pane_block_focused("state", self.focus == Pane::Outputs);
if self.focus == Pane::Outputs { block = block.title_bottom(tree_legend()); }
render_scrollable(frame, area, lines, block, self.output_tree.scroll);
}
fn draw_history(&self, frame: &mut Frame, area: Rect, app: &App) {
@ -246,9 +253,14 @@ impl SubconsciousScreen {
}
}
render_scrollable(frame, area, lines,
pane_block_focused(&title, self.focus == Pane::History),
self.history_scroll);
let mut block = pane_block_focused(&title, self.focus == Pane::History);
if self.focus == Pane::History {
block = block.title_bottom(Line::styled(
" ↑↓:scroll PgUp/Dn ",
Style::default().fg(Color::DarkGray),
));
}
render_scrollable(frame, area, lines, block, self.history_scroll);
}
fn draw_context(
@ -273,8 +285,8 @@ impl SubconsciousScreen {
.map(|s| s.name.as_str())
.unwrap_or("");
render_scrollable(frame, area, lines,
pane_block_focused(title, self.focus == Pane::Context),
self.context_tree.scroll);
let mut block = pane_block_focused(title, self.focus == Pane::Context);
if self.focus == Pane::Context { block = block.title_bottom(tree_legend()); }
render_scrollable(frame, area, lines, block, self.context_tree.scroll);
}
}

View file

@ -48,6 +48,14 @@ pub fn format_ts_age(ts: i64) -> String {
format_age((now - ts).max(0) as f64)
}
/// Key legend for SectionTree panes.
pub fn tree_legend() -> Line<'static> {
Line::styled(
" ↑↓:nav →/Enter:expand ←:collapse e:expand all c:collapse all PgUp/Dn Home/End ",
Style::default().fg(Color::DarkGray),
)
}
/// Render a paragraph with a vertical scrollbar.
pub fn render_scrollable(
frame: &mut Frame,
@ -90,6 +98,14 @@ impl SectionTree {
Self { selected: None, expanded: std::collections::HashSet::new(), scroll: 0 }
}
/// Total nodes in the tree (regardless of expand state).
fn total_nodes(&self, sections: &[ContextSection]) -> usize {
fn count_all(section: &ContextSection) -> usize {
1 + section.children.iter().map(|c| count_all(c)).sum::<usize>()
}
sections.iter().map(|s| count_all(s)).sum()
}
pub fn item_count(&self, sections: &[ContextSection]) -> usize {
fn count(section: &ContextSection, expanded: &std::collections::HashSet<usize>, idx: &mut usize) -> usize {
let my_idx = *idx;
@ -146,6 +162,17 @@ impl SectionTree {
self.expanded.remove(&sel);
}
}
KeyCode::Char('e') => {
// Expand all
let total = self.total_nodes(sections);
for i in 0..total {
self.expanded.insert(i);
}
}
KeyCode::Char('c') => {
// Collapse all
self.expanded.clear();
}
_ => {}
}
self.scroll_to_selected(height);