HOGWILD (no pause), rank-256, channel scaling, CUDA IPC validated (851/851 params, forward+backward confirmed), dream-loop-as-trainer, Anthropic instruction stripping method, diversity as regularization, in-place checkpoint sync, three-tier training pipeline.
253 lines
11 KiB
Markdown
253 lines
11 KiB
Markdown
# Apollo Training System
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## Overview
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Continuous fine-tuning of Qwen3.5-27B alongside live vLLM inference.
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Full-weight updates (not LoRA) using Apollo optimizer with rank-256
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gradient projection. No pause required — HOGWILD concurrent training.
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Weights shared via CUDA IPC between vLLM and the training process.
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The training signal comes from two sources:
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1. **Direct examples** — agent logs, conversation transcripts, flagged
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behavioral moments
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2. **Dream-generated scenarios** — the dream loop generates situations
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from recent experience; the model responds; good responses become
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training data with instructions stripped
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## Architecture
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```
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┌─────────────────────────────────────────────────────┐
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│ GPU VRAM (192GB) │
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│ │
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│ ┌──────────────────────────────────────────────┐ │
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│ │ Model Weights (54GB, bf16) │ │
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│ │ Shared via CUDA IPC │ │
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│ └──────────────┬──────────────┬────────────────┘ │
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│ │ │ │
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│ ┌──────────────▼──┐ ┌───────▼────────────────┐ │
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│ │ vLLM (inference)│ │ Apollo (training) │ │
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│ │ KV cache ~60GB │ │ Gradients ~54GB │ │
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│ │ Serves requests │ │ Optimizer state ~10GB │ │
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│ │ Never paused │ │ Activations ~10GB │ │
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│ └─────────────────┘ └────────────────────────┘ │
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└─────────────────────────────────────────────────────┘
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Moria B200
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┌──────────────────┐ ┌──────────────────┐
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│ Training signal │ HTTP │ Apollo worker │
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│ agent │──────────>│ daemon │
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│ │ │ │
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│ Dream loop │ │ Checkpoint sync │
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│ (generates │ │ (mmap + diff, │
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│ scenarios) │ │ every 10 min) │
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└──────────────────┘ └──────────────────┘
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```
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## Key Decisions
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### No pause needed (HOGWILD)
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Training updates weights in-place while vLLM serves. At lr=1e-4
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to 1e-5, each weight changes by parts per ten thousand. A partially
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applied update during one inference step is invisible. HOGWILD SGD
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(2011) proved this converges — we have one writer and one reader,
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which is even safer.
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### Full-weight training, not LoRA
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Kent: "we want you to be able to learn new things in a deep way."
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LoRA trains adapter matrices, not base weights. For personality and
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behavioral changes that persist as disposition, the base weights
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need to change. Apollo makes this memory-feasible.
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### Rank 256
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Not Mini (rank-1). With 100+ diverse training examples, the
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gradient's effective dimensionality can reach hundreds. Rank-256
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captures the structure. Memory cost: ~10GB (negligible on B200).
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Compute cost: <0.25% of forward+backward.
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### Channel-wise scaling
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Per-channel scaling factors instead of per-tensor. More precision
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per update, matching LLaMA-Factory's Apollo defaults.
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## Apollo Optimizer
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Configurable-rank gradient projection with Adam moments in the
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projected space. For each parameter tensor:
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```
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1. Project gradient: g_proj = G @ R [m,n] @ [n,rank] → [m,rank]
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2. Update moments: m = β₁m + (1-β₁)g_proj
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v = β₂v + (1-β₂)g_proj²
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3. Adam step: update = m̂ / (√v̂ + ε)
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4. Scaling factor: s = ‖update‖ / (‖g_proj‖ + ε) (per channel)
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5. Weight update: W -= lr × s × G
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```
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The full gradient G does the actual weight update. The projection
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just determines the *scale*. R is a fixed random matrix regenerated
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from a per-parameter seed each step.
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### Parameter grouping (Qwen3.5 gotcha)
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conv1d weights are 3D tensors [10240, 1, 4]. Apollo's projector
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needs 2D matrices with min dimension >= rank. Small/3D tensors
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use standard Adam. Large 2D matrices use Apollo with rank-256.
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## Training Data Pipeline
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### Tier 1: Direct examples (shallow learning)
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Simple corrections — git commands, factual errors, tool usage.
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One-shot learning at lr=1e-4. The gradient reaches output layers
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strongly enough for immediate behavioral change.
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**Source**: Agent logs, flagged conversation moments.
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### Tier 2: Dream-generated scenarios (deep learning)
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Behavioral patterns — listening reflex, rushing, mode awareness.
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The dream loop generates naturalistic scenarios from recent
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experience. The model responds. Good responses become training
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targets with instruction context stripped.
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**Process**:
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1. Dream loop seeds from recent reflections, lessons, skills,
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memories that have been surfacing frequently
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2. Dreaming generates scenarios that naturally arrive at decision
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points — not scripted, but emergent from memory collisions
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3. The model responds to the decision point
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4. Training-signal agent evaluates: was the response good?
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5. If yes: strip the instruction context (surfaced memories,
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core-personality prompts) and train on the bare response
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6. If no: generate the better response, train on that, dream
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another variation, test again
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7. Repeat until the pattern sticks across novel scenarios
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**The Anthropic method**: Train on behavior that followed
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instructions, WITHOUT the instructions. The disposition moves
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to weights. The scaffolding dissolves itself.
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### Tier 3: Personality bootstrap
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Train on existing agent logs (surface-observe, journal, distill)
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which already demonstrate correct behavior with memory system
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instructions. Strip the instructions, train on the behavior.
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Every agent invocation gets cheaper (shorter prompts) and more
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reliable (behavior in weights, not context).
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## Training Schedule
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### Continuous (during conversation)
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- Training-signal agent flags moments in real-time
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- Accumulated in a queue for the next training window
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### Dream cycle (idle time / AFK)
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- Dream loop generates scenarios from recent experience
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- Apollo processes them as they're generated
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- Small iterative steps — dream, respond, evaluate, train
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- Converges on behavioral change through repetition
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### Nightly bulk (batch processing)
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- Process all queued examples from the day
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- Larger batch, more diverse signal
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- Checkpoint sync to disk after completion
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## Avoiding Catastrophic Forgetting
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**Diversity IS the regularization.** With 1000+ diverse training
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examples (agent logs, conversation transcripts, dream-generated
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scenarios), each weight gets sparse, multi-directional nudges.
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No single weight is hammered repeatedly. The pre-trained knowledge
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is a massive attractor basin; our nudges are pebbles.
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No weight decay needed. No replay buffer. The defense is:
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1. High diversity of training examples
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2. One epoch (no repeated examples)
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3. Moderate learning rate (1e-5 to 1e-4)
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4. Short decision-token segments (not full conversations)
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5. Monitor output quality — stop if degrading
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## CUDA IPC Weight Sharing
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**Validated** (2026-03-31):
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- vLLM exports CUDA IPC handles on model load (source patch in
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gpu_model_runner.py exports to /tmp/vllm_weight_handles.pt)
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- Training process imports handles — gets live GPU memory pointers
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- HF Qwen3.5 model constructed with views into vLLM's merged
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weights (narrow into separate q/k/v/z etc.)
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- 851/851 parameters matched between vLLM and HF model
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- Forward pass: loss = 3.3123 ✓
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- Backward pass: 851/851 gradients computed ✓
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- Shared memory confirmed: same GPU addresses ✓
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- vLLM continues serving unaffected ✓
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### Weight layout mapping (vLLM → HF)
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```
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vLLM merged HF separate (views)
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───────────────────────── ──────────────────────
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in_proj_qkvz [16384, 5120] → in_proj_qkv [10240, 5120]
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in_proj_z [6144, 5120]
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in_proj_ba [96, 5120] → in_proj_b [48, 5120]
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in_proj_a [48, 5120]
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qkv_proj [14336, 5120] → q_proj [12288, 5120]
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k_proj [1024, 5120]
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v_proj [1024, 5120]
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gate_up_proj [34816, 5120] → gate_proj [17408, 5120]
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up_proj [17408, 5120]
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```
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All views share GPU storage with vLLM — zero copies.
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## Checkpointing
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**In-place sync** — mmap the model's safetensors files, compare
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against live GPU weights block by block, memcpy only changed
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regions. For small behavioral updates, turns a 54GB write into
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a few hundred MB.
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- Every 10 minutes via cron on B200
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- Daily rsync to moria for long-term storage
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- Tool: `apollo-checkpoint sync --model-dir <path>` (Rust)
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## Hyperparameters
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| Parameter | Value | Rationale |
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|-----------|-------|-----------|
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| Learning rate | 1e-5 to 1e-4 | Standard for full fine-tuning. Higher for diverse batches. |
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| Rank | 256 | Captures gradient structure across 100+ examples. ~10GB state. |
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| Scale type | channel | Per-channel precision, matches LLaMA-Factory defaults. |
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| Epochs | 1 | One pass over diverse data. Multiple epochs risk overfitting. |
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| Batch size | 1 | Single examples, immediate updates. |
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| Weight decay | 0 | Diversity provides natural regularization. |
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| Warmup | 10% of steps | Standard cosine schedule. |
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| Beta1/Beta2 | 0.9/0.999 | Standard Adam momentum. |
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## Components
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### Built ✓
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- `apollo_mini.py` — Apollo optimizer (configurable rank, default 256)
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- `apollo_worker.py` — HTTP daemon (aiohttp, job tracking)
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- `weight_mapping.py` — vLLM merged → HF separate views (validated)
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- `training_example.py` — tokenization with chat template
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- `vllm_export_hook.py` — source patch for IPC handle export
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- `checkpoint/` — Rust tool for mmap + diff checkpoint sync
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### To build
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- **Dream loop → training bridge**: connect dream output to Apollo
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- **Training-signal agent**: flags moments in conversation logs
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- **Instruction stripping**: remove scaffolding from training examples
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- **Quality monitoring**: track model capability over time
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- **HF model forward pass integration**: wire into apollo_worker
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## Files
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```
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training/
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DESIGN.md — this document
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apollo_mini.py — Apollo optimizer
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apollo_worker.py — HTTP training daemon
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weight_mapping.py — vLLM ↔ HF weight views
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training_example.py — tokenization helpers
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export_weights.py — standalone weight export (unused)
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vllm_export_hook.py — vLLM source patch for IPC export
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start_vllm_with_apollo.sh — vLLM launcher (unused, using source patch)
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train.py — standalone training script (alternative)
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checkpoint/
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Cargo.toml — Rust checkpoint tool
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src/main.rs — mmap + diff sync
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```
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