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author | Andrey Nazarov <skuller@skuller.net> | 2013-02-25 16:56:39 +0400 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2013-02-25 16:56:39 +0400 |
commit | 1d77c76a9c90a346fa139a994d4ba99fbc56c46a (patch) | |
tree | 297dd550a89e600ae2932849601e756aebe4fe4a /src/refresh/gl/main.c | |
parent | 10e058882fc623f853a30ef69a4abc52608dee44 (diff) |
Fix texture animation on BSP submodels.
Only world auto cycles, regular BSP submodels use entity frame number
for texture animation.
Diffstat (limited to 'src/refresh/gl/main.c')
-rw-r--r-- | src/refresh/gl/main.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/refresh/gl/main.c b/src/refresh/gl/main.c index b41e038..2d02de5 100644 --- a/src/refresh/gl/main.c +++ b/src/refresh/gl/main.c @@ -28,6 +28,8 @@ glStatic_t gl_static; glConfig_t gl_config; statCounters_t c; +entity_t gl_world; + refcfg_t r_config; int registration_sequence; |