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Diffstat (limited to 'source/mvd_game.c')
-rw-r--r--source/mvd_game.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/mvd_game.c b/source/mvd_game.c
index 4a298f5..b6d2c9c 100644
--- a/source/mvd_game.c
+++ b/source/mvd_game.c
@@ -1096,7 +1096,7 @@ static void MVD_GameInit( void ) {
mvd_default_map = Cvar_Get( "mvd_default_map", "q2dm1", CVAR_LATCH );
mvd_stats_hack = Cvar_Get( "mvd_stats_hack", "0", 0 );
mvd_freeze_hack = Cvar_Get( "mvd_freeze_hack", "1", 0 );
- svs.gameFeatures = GMF_CLIENTNUM|GMF_PROPERINUSE;
+ Cvar_Set( "g_features", va( "%d", GMF_CLIENTNUM|GMF_PROPERINUSE ) );
Z_TagReserve( ( sizeof( edict_t ) +
sizeof( udpClient_t ) ) * sv_maxclients->integer +
@@ -1165,6 +1165,8 @@ static void MVD_GameShutdown( void ) {
mvd_ge.edict_size = 0;
mvd_ge.num_edicts = 0;
mvd_ge.max_edicts = 0;
+
+ Cvar_Set( "g_features", "0" );
}
static void MVD_GameSpawnEntities( const char *mapname, const char *entstring, const char *spawnpoint ) {
@@ -1186,7 +1188,6 @@ static qboolean MVD_GameClientConnect( edict_t *ent, char *userinfo ) {
// if there is exactly one active channel, assign them to it,
// otherwise, assign to Waiting Room
count = List_Count( &mvd_active );
- Com_Printf( "%d channels active\n",count);
if( count == 1 ) {
mvd = LIST_FIRST( mvd_t, &mvd_active, active );
} else {