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path: root/source/ui_loading.c
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2008-05-18Accept `all' as special argument to `delstuffcmd' command.Andrey Nazarov
Cleaned up Cvar_Get and fixed semantic bug. Accept `background keyword in menu scripts. Renamed `gl_fastsky' to `gl_drawsky'. If at least one of the sky env maps fails lo load, disable entire sky drawing. Reworked loading screen. Fixed Com_Quit argument string handling. Catch more signals on *nix. Updated server docs.
2008-01-10Always send nonzero areabytes to non-q2pro clientsAndrey Nazarov
(fixes hall of mirrors in MVD Waiting Room). Made `deathmatch' and `maxclients' default to `1' and `8' respectively. Made autocompletion work for some console variables too. Made `set' command accept multiple args with spaces, as well as Cvar_Command. Fixed potential crash on entities with EF_BFG bit and out of range skinnum. Levelshots work again now. Made `pingservers' command ping all 64 possible servers. Delete scrap texture on refresh shutdown. Added `leave' command for GTV, switches client to Waiting Room.
2008-01-06Fixed invalid client ID being displayed by `status' command on GTV servers.Andrey Nazarov
Fixed stupid Sys_Sleep bug on Unix systems. Draw `Loading anticheat...' string in connection screen. Added Sys_GetAntiCheatAPI stub into sys_unix.c for testing purposes.
2007-12-02Implemented UI scaling, added ui_scale variable.Andrey Nazarov
Draw_ClipRect now operates correctly on scaled coordinates.
2007-11-25Changed Com_sprintf --> Q_concat in quite some cases.Andrey Nazarov
Make sure WAVE sound driver is built by default. Added --disable-wave option to `configure'. Command line history is now remembered between sessions. ALT+Space refreshes all servers in Server Browser. Handle command line agruments like original Q2 engine did.
2007-08-14Initial import of the new Q2PRO tree.Andrey Nazarov